Coaster Crafter teaches science, technology, engineering 
and mathematics to teens in a virtual amusement park game,
blending leveled learning experiences with free play and 
exploration. With 3D coaster creations, reward systems and 
social sharing — even the most epic fails are lessons learned.

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Why is "game" still a naughty word in museums? Posted April 8, 2014 by Layla Masri

Interactivity in museums has been proven time and time again to enhance the learning experience. So why are curators wary of having interactive elements seem too “game” like? Continue reading »

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